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Asterisk for unfinished, rot13 for spoilers!

Inscryption - My end of 2022 games opinion is that Inscryption is the only game that's allowed gb or svir tnzrf. Very first deckbuilder--this is a card game by people who looooove card games and it rules. Would recommend having a friend who knows things about card games point out all the references also lsdkfjsk

Slay the Spire - Straight shot from Inscryption... I logged like. 200 hours of Slay the Spire between Feb & May and was really certain by March that it was going to be my GOTY... it's NOT but for stupid reasons

Gris - Puzzle-platformer, didn't find it hard, unfortunately didn't find it very uh interesting or fun either

Norco* - Atmospheric point&click in a dying Louisiana town. Got distracted and keep forgetting about it, liked the beginning very much

Citizen Sleeper - Cute! Video-game-ified Blades in the Dark RPG on a crumbling space station. Reads like a dating sim written by and for late season Friends at the Table fans (FOND)... (SELF-BURN?)

Into the Breach: Advanced Edition - GOTY, baby! The new squads are SO fun in really different & exciting ways, all smash hits for me. Love to slam dunk a bug through the surface of the earth! Love to rally a small army of poison spiders. I will note that it's only ranked above Slay the Spire because I'm better at it and I like to feel smart sldfjslkfd

Mother 3* - In... progress....

The Looker - Ideal execution of this concept imo. Enjoyed the jokes, enjoyed the game ending before the jokes stop being funny, REALLY ENJOYED the core premise of "Witness parody game"

Wilmot's Warehouse - Was this fun? Really good for "turn your brain off and focus on Game Experience" but the Game Experience itself was FAIRLY STRESSFUL... played to 200 items which the internet claimed was the end condition, game didn't end, stopped playing. Maybe if you really really need to clean your room you could instead do a half dozen hours of this game to make your whole situation Worse!

Loop Hero - Games should only be one game!! Liked the loop bit, found it pretty hard to reason about the deckbuilder and the basebuilding part was just completely uninteresting to me

Dicey Dungeons - What Loop Hero could've been... one concept (roguelike deck-builder plus cool dice mechanics) with some riffing, solidly executed. Was "pretty fun"

Omori* - Mother 3-alike RPG, quite slow but I am enjoying it. I know Mother 3 is better but I gotta do Omori first because if I don't finish now I never will

The Barnacle Goose Experiment - LOVED this! Free browser-based abiogenesis clicker/factory game--start with a base set of elements (sweat, tears, piss) and combine them to generate life. Really delightful, probably less than a day to finish unless you ner fpnerq bs qlvat va-tnzr naq arire qb vg va juvpu pnfr vg gnxrf... ybatre...

Eidolon* - By the Tenderfoot Tactics folks. Pros: set in western Washington. Low poly. Cons: another fucking map navigation game???

Cult of the Lamb* - Just kind of middling in all respects (why is this also like four games... do I hate base building? Maybe!), drove me back into the arms of

Hades - I am getting good at the bow and spear. I am exploding things! I am going to vanish off the face of the earth for a month or whatever when the sequel drops


Tiny free browser games I played for < 30min:
stgn - A walk in the snow
Please Answer Carefully - 5min horror, fun structural conceit, did wig me out because I am a baby (Small content spoilers: ab whzcfpnerf)
Dice of Los Suenos - Pretty fun! Dice in video games is so big right now
The Grown Up Detective Agency - IF by the Known Unknowns person (ostensibly older audience, still feels pretty YA to me), spunky child detective now grown up and jaded, meets time-travelling younger self. Didn't hate it, didn't love it--felt more obviously like a sequel and I hadn't played the original game.
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GREAT YEAR FOR GAMES* *specifically games that everyone else loved and experienced five years ago. Asterisk for unfinished!

The Witness - Was very focused on Winning and only listened to like, 2 of the worldbuilding philosopher quotes--the cosmology of The Witness is probably dumb (according to pals) but I am dumber! The puzzles, however, are a good time. Favorite areas were the places where the game had this really satisfying loop of puzzle affects environment affects puzzle (treehouse, finale tower)! Least favorite area was the desert.

Tough Love Arena - Browser-based fighting game, good to look at, Smash Bros-flavored button mashing 👍

Tenderfoot Tactics (again) - Once in January and once in December... you let me name a small party of goblins, I [swear eternal fealty to your game, I guess???]

WSJ Meta - Early this year a friend and I discovered that every Friday the Wall Street Journal puts out a special crossword that has a metapuzzle embedded in it. Metas require convoluted logical jumps on little information and are almost always infuriating. Failing at a meta is one part flailing blindly in the dark, one part bashing your head against a brick wall, all parts feeling phenomenally stupid... but when you DO get it, holy shit that high lasts all week. If solving a regular crossword makes me feel smart, solving a meta makes me feel like an unparalleled genius.

   

(fig 1: comprehensively failing to figure out some metas)

New Yorker Cryptic - Anyway then halfway through the year the New Yorker started putting out a weekly cryptic which is easier than any of the UK cryptics and provides the perfect amount of crossword enrichment, so I don't do the metas much anymore.

Into the Breach - Hundred-percented :>

Overboard - Small point-and-click "reverse Poirot". You are a wealthy English socialite outrunning a decline in fortunes by sailing to America with your husband... who you just pushed overboard [musical sting]. Time to get away with murder! My favorite part of playing this was how when I was not playing I would find myself eg washing dishes and thinking "Okay, I can drug THIS person at breakfast--or if I skip breakfast I could get the blackmail material--" Cheapest way to replicate being a young Victorian widow dressed in all black turning away from your husband's casket and slowly smiling beneath your veil.

Outer Wilds* - DNF :( had a bad time :( Kind of fatally, I'm 1) bad at 3D game navigation 2) bad at spatial directions 3) really really so bad at 3D nav, and a good chunk of this game is.... navigating 3D mazes full of traps with a countdown timer in the background. May revisit, I really wanted to like this one.

Disco Elysium - Loved the writing, the jokes, every instance of a montage. Many very smart people have done reviews of my favorite parts, which were: 1. Kim 2. the mystery resolution 3. body on the boardwalk quest 4. Kim!! so... I was thinking about how Disco lives in a different place (in my heart) than my favorite stories about places--in part because the playable world is very video-game-y (small map, hard boundaries, every interactable person has an associated quest), in part because my brain simply cannot translate textual directions like "the highway is to the north" into any kind of 2D map. Martinaise felt a bit like a diorama floating in the abstract concept of Revachol which was even MORE unmoored inside the idea of Insulinde. Not a complaint! I think it works well with the sense of Martinaise falling through the cracks, and also with the way you uncover layers of history as you play. Would love to see a full map of the city someday though!

Hollow Knight - My Hollow Knight reviews are: 1. cheating is fun 2. someone referred to the game as a formicarium which is true and well-executed on the game's part, but I wanted one shot where you-the-player got a sense of the sheer enormous scale of the thing. One of my favorite game feelings is being small in a vast and complicated world (and it's a game about bugs!!) and I think there's a bit of a missed opportunity there! So, so fun to play though.

Geoguessr -

Temple Solitaire - Replaced Tetris battle as my mindless entertainment game

Inscryption* - This is being posted in 2022 because I spent the last days of 2021 playing Inscryption. BOY do EVENTS keep HAPPENING in this game, huh?
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Unearthed this from my Tumblr drafts... last year I kept a list of all the games I played and really wanted to find a use for it. Will probably also do a 2021 one! Asterisk for unfinished.

Overland - Baby’s first turn-based tactics game! It's a little clunky (often feels like the random elements--dog superpower, car stats, etc--entirely determine the outcome of a run) but as an intro it’s short, atmospheric & looks great

Celeste - Just, like, the perfect platformer. Feels SO good to play, phenomenally balanced, someone described this as “a very hard game that really wants you to win” which is absolutely its core ethos. Did not do the B-Sides. 

Later Alligator - Collection of minigames glued together with charming flavor text and art. Negged me for being bad at 15-puzzles

Ace Attorney* - I’m (*2021 edit: still) working on it!!

Endless Express* - Short walking sim, marking as DNF because I couldn’t find the way out, I also do not know if there is actually a way out... see title?

A Short Hike - Played this like a year after everyone else because I was pretentiously certain it couldn’t live up to the hype but it really did. I didn't super love Frog Detective, which is similarly a chained series of fetch quests with nice art and dialogue, but I am a sucker for good platformer physics and leveling up for the big setpiece ending was so, so fun

Mutazione - Not a fan! Writing was kind of a letdown, wish they'd mechanically integrated... just, anything to do with their "balance" theme, wasn't sold on the Kai-grandfather relationship initially and never quite managed to get on board. Did enjoy the bean-shaped startup guys!

If found... - Visual novel, loved the art, played it on my laptop which was A Mistake the core mechanic is rough on a touchpad

Kentucky Route Zero - Renewed appreciation for the interludes on... both... replays

Tiny Echo - Short point and click, I just REALLY love playing a character whose head is an eyeball and is also a sympathetic crier. Not much to this but I was into the aesthetic & so didn’t mind the fact that instead of “anything coherent” they just used aesthetic to imply a bunch of things and never followed through

Wide Ocean Big Jacket - “You’d rate Tiny Echo over this?” Yeah, I am objectively wrong but, terrible taste, will never change, etc

Monsters Expedition - I wasn't sure I liked this through the first... four to six hours and then I feel like my brain unlocked the way to look at these puzzles and it ruled. The title sequence is probably one of my top ~game moments~ in 2020

Hades - Baby’s first rougelike??? Like Celeste, the game & level design is so invested in helping you succeed, like Celeste, the mechanics just feel great. My primary Hades emotion is “oh yeah, games are fun”

Known Unknowns - Charming YA high school fantasy IF. Breezy!

Tenderfoot Tactics - Tied Hades for “most hours logged”, I... really like turn based tactics games. This is probably my personal goty, it's got some rough edges both mechanically (middle grindy stretch can be unfun and is basically required to get any of the good classes, I hate the map decisions they've made) and narratively (not sure their method of delivering a story in an "open world" works & imo they don’t quite bring it home, also why not more spirits :( ) but.... I loved the writing and the visuals and bopping around the ruins of a civilization built on the ruins of another civilization, and also truly deeply enjoyed the nitpicky fine tuning required to win battles

Heavens Vault - Translation mechanic A+, have several overworld complaints, thought the overarching story was... fine. Supposedly the story is really designed for new game+ in terms of information revealed, etc, but I wasn't motivated enough for multiple playthroughs

Pendragon* - My problem with Pendragon is that it’s not..... fun...............

Into the Breach* - Just started, briefly had a very bad time, now having a pretty good time!

I should probably play Inkle's award-winning universally lauded indie darling instead of............ "not that game", huh

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